ghoul mage, necromancer, embalmer - Darkness, Make Web, Sleep (same as barrow wight).vampire mage, ghoul queen, Maugneshaagar - Raise Dead, Drain Life, Curse Items, Destroy Armor, Destroy Weapon, Darkness, Make Web, Sleep (same as master lich).leprechaun wizard - Summon Sphere (same as gnomish wizard).Signature spells for a possible SLASH'EM update of the Monster Spells patch: (loosely based on Cherokee Jack's suggestion) Quest nemesis: Dusk Taker (would have the gremlin's ability theft ability, but I'm not sure of any other powers).I have no ideas about balance or coding, so I don't have anything too concrete numbers-wise here.Ī high-difficulty class that starts out with literally no equipment, but is capable of reaching expert or grand master in all skills.īased on the light novel series and anime Accel World, I have more stuff for this than the Wanderer, but less than the Dragon Quarrior-themed classes - basically, just some quest stuff. The death message for DQ Slime PCs would be "(monster) hast done well in defeating you."Īgain, all of this is really just a framework. Artifact: The Slime Crown (helmet not sure of its abilities, but would probably have some sort of power against player monsters and could be invoked for some sort of effect similar to actual DQ Slimes' ability to merge into a King Slime).Nemesis: legendary hero ( - would have a couple of weapon attacks and clerical spellcasting.Another level up ability I thought of is the ability to temporarily polymorph into a random h or Globule (1-2) I'm not sure of what powers, exactly, it would have, but one of them would probably be the ability to breathe fire, since that's a common ability among playable slime classes in DQ. User:Kahran042/YANI/Erdrick - A class based on Dragon Warrior/Quest protagonists, specifically intended for SLASH'EM.īased on the monster classes from various Dragon Warrior/Quest games, this class would start out on the level of some of Slash'EM Extended's "harder than hard" classes, but would become super-powerful at higher levels. If used in SLASH'EM Extended, the hug should be AD_ABDC. Although it may be a SMOP, the hug could alternatively be a level teleport. Vortex warrior - Has two claw attacks, a teleporting hug attack, and can spit acid.Vortex drone - Has four claw attacks, the last of which is a drowning attack.Maybe mink corpses would have an above-average gold value, or mink would have a seduction attack as a shoutout to Minerva Mink?Īquatic aliens from the Ecco the Dolphin series. SLASH'EM's wolverines and giant badgers would be moved to this category, and regular badgers would also be added.Īlso possibly mink and stoats, but I'm not sure what kind of properties they would have.r Otter - Amphibious, good at hunting sea monsters (Idea thanks to Cherokee Jack). r Ermine - Would have some sort of cold-related property, either an attack or a corpse resistance, or possibly both.r Skunk - Would have a poisonous breath attack, which might create small stinking clouds, although that might be a SMOP (Credit for the stinking cloud idea goes to Cherokee Jack).r Ferret kit, ferret, large ferret - Domestic, approximately equal to their cat counterparts strength-wise.They would all use r glyphs, and the glyph would be changed to "rodent or mustelid". The Hero basked in his stolen glory, while the Rope lies to the side, plotting revenge.As you may or may not know, I'm fond of ferrets, so when I attempted and failed to make my own branch, I included them as pets, and added some other mustelids, to boot. The true hero is the Rope, who dropped the chandelier when the Hero attacked it. The Hero is not the actual hero of this game. Then you burned The Rope and save us all.īut how are you going to spend the rest of this day?
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